Publicación:
Promoting second language learning through a peaceful education: an internship journey applying gamification and task-based learning

dc.contributor.advisorPaz Wechek, Martha Elvira
dc.contributor.authorCabrales Rojas, Yaireth
dc.contributor.juryLordouy Arellano, Danilsa Del Carmen
dc.date.accessioned2024-12-12T03:53:20Z
dc.date.available2024-12-12T03:53:20Z
dc.date.issued2024-12-11
dc.description.abstractThis paper details my internship experience through the Bilingualism for peace program at La Rivera school. Specifically, with students from 8 to 13 years old belonging to Beginners and pre-intermediate levels. The main purpose of this academic journey was to apply gamification and task-based learning to enhance student’s communicative skill, as well as promoting a peaceful environment through the language. Regarding gamification, it was a powerful tool that supported the process of improving student’s communicative skill, and the task-based learning approach helped provide meaningful tasks focused on students’ needs and context. Additionally, through this internship, students were able to experience a diverse and enjoyable educational space.eng
dc.description.degreelevelPregrado
dc.description.degreenameLicenciado(a) en Lenguas Extranjeras con Énfasis en Inglés
dc.description.modalityPasantías
dc.description.notesEste documento detalla mi experiencia de prácticas a través del programa Bilingüismo para la paz en la escuela La Rivera. Específicamente, con estudiantes de 8 a 13 años pertenecientes a los niveles Principiante y Pre-intermedio. El propósito principal de este recorrido académico fue aplicar la gamificación y el aprendizaje basado en tareas para mejorar la habilidad comunicativa de los estudiantes, así como promover un ambiente pacífico a través del lenguaje. En cuanto a la gamificación, fue una herramienta poderosa que apoyó el proceso de mejora de la habilidad comunicativa de los estudiantes, y el enfoque de aprendizaje basado en tareas ayudó a proporcionar actividades significativas centradas en las necesidades y el contexto de los estudiantes. Además, a través de esta pasantía, los estudiantes pudieron experimentar un espacio educativo diverso y agradable.spa
dc.description.tableofcontents1. Introduction.................................5
dc.description.tableofcontents2. Underlying Theories…................................8
dc.description.tableofcontents2.1. Gamification.....................8
dc.description.tableofcontents2.1.1. Gamification in Educational Context................10
dc.description.tableofcontents2.1.2. Motivation as Primary Outcome of Gamification.................12
dc.description.tableofcontents2.2. Task-Based Learning (TBL)................13
dc.description.tableofcontents3. Teaching Methods and Strategies .................16
dc.description.tableofcontents3.1 Duties Chart....................19
dc.description.tableofcontents4. Gains...............23
dc.description.tableofcontents4.1. Duties Chart........................27
dc.description.tableofcontents5. Conclusions.......29
dc.description.tableofcontents6. Limitations...................33 7.
dc.description.tableofcontents7. References.......................34
dc.description.tableofcontents8. Appendix...................37
dc.format.mimetypeapplication/pdf
dc.identifier.instnameUniversidad de Córdoba
dc.identifier.reponameRepositorio Universidad de Córdoba
dc.identifier.repourlhttps://repositorio.unicordoba.edu.co/home
dc.identifier.urihttps://repositorio.unicordoba.edu.co/handle/ucordoba/8819
dc.language.isoeng
dc.publisherUniversidad de Córdoba
dc.publisher.facultyFacultad de Educación y Ciencias Humanas
dc.publisher.placeMontería, Córdoba, Colombia
dc.publisher.programLicenciatura en Lenguas Extranjeras con Énfasis en Inglés
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dc.relation.referencesChan, S., & Lo, N. (2024). Enhancing EFL/ESL instruction through gamification: A comprehensive review of empirical evidence. Frontiers in Education, 9(1395155), 1-21. https://doi.org/10.3389/feduc.2024.1395155
dc.relation.referencesFigueroa, J. (2015). Using Gamification to Enhance Second Language Learning. Digital Education Review, 27, 32-54. http://greav.ub.edu/der/
dc.relation.referencesBoudadi, N., & Colón, M. (2020). Effect of Gamification on Students’ Motivation and Learning Achievement in Second Language Acquisition within Higher Education: A Literature Review. The Eurocall Review, 28(1), 57-69. https://doi.org/10.4995/eurocall.2020.12974
dc.relation.referencesListyani, & Tananuraksakul, N. (2019). Motivation, self-confidence, and anxiety in English language learning: Indonesian and Thai students' perspectives. Accents Asia, 11(2), 54-77. http://www.issues.accentsasia.org/issues/11-2/listyani_tananuraksakul.pd
dc.relation.referencesQuin, J., & Lei, L. (2022). Research Trends in Task-Based Language Teaching: A Bibliometric Analysis from 1985 to 2020. Studies in Second Language Learning and Teaching Department of English Studies,12(3), 381-404. https://doi.org/10.14746/ssllt.2022.12.3.3
dc.relation.referencesNget, S., Pansri, O., & Poohongthong, C. (2020). The Effect of Task-Based Instruction in Improving the English-Speaking Skills of Ninth-Graders. Learn Journal: Language Education and Acquisition Research Network Journal, 13(2), 208-224. https://files.eric.ed.gov/fulltext/EJ1258630.pdf
dc.relation.referencesLi, J. (2023). A Review of Studies on Task-based Language Teaching. Proceedings of the 2nd International Conference on Interdisciplinary Humanities and Communication Studies. 190-105. DOI: 10.54254/2753-7048/28/20231328
dc.relation.referencesLu, M. (2024). Application of Task-based Teaching Method in University English Teaching: Practice and Effectiveness Evaluation. Clausius Scientific Press, Canada, 6(1), 166-171. DOI: 10.23977/aduhe.2024.060125
dc.rightsCopyright Universidad de Córdoba, 2024
dc.rights.accessrightsinfo:eu-repo/semantics/openAccess
dc.rights.coarhttp://purl.org/coar/access_right/c_abf2
dc.rights.licenseAtribución-NoComercial-SinDerivadas 4.0 Internacional (CC BY-NC-ND 4.0)
dc.rights.urihttps://creativecommons.org/licenses/by-nc-nd/4.0/
dc.subject.keywordsInternshipeng
dc.subject.keywordsGamificationeng
dc.subject.keywordsBilingualism for peaceeng
dc.subject.keywordsTask-based learningeng
dc.subject.keywordsCommunicative skillseng
dc.subject.proposalPasantíaspa
dc.subject.proposalBilinguismo para la pazspa
dc.subject.proposalGamificaciónspa
dc.subject.proposalAprendizaje basado en tareasspa
dc.subject.proposalHabilidades comunicativasspa
dc.titlePromoting second language learning through a peaceful education: an internship journey applying gamification and task-based learningeng
dc.typeTrabajo de grado - Pregrado
dc.type.coarhttp://purl.org/coar/resource_type/c_7a1f
dc.type.coarversionhttp://purl.org/coar/version/c_ab4af688f83e57aa
dc.type.contentText
dc.type.driverinfo:eu-repo/semantics/bachelorThesis
dc.type.versioninfo:eu-repo/semantics/acceptedVersion
dspace.entity.typePublication
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