Publicación: internship at Institucion Educativa Antonia Santos, gamification as a pedagogical strategy to teach english vocabulary in preschool
dc.contributor.advisor | Martínez Díaz, Luis | spa |
dc.contributor.author | Caicedo Rincón, María Paula | |
dc.date.accessioned | 2022-08-04T21:25:53Z | |
dc.date.available | 2022-08-04T21:25:53Z | |
dc.date.issued | 2022-07-30 | |
dc.description.abstract | In Colombia, the government has only been promoting English teaching, with main focus, from primary to secondary education, although preschool is also recently suggested in the national educational policies. Consequently, there is a gap in the teaching-learning of the second language from the foundations of schooling. Nevertheless, early childhood education promotes different dimensions of development and competencies through a comprehensive environment where soft skills and competencies such as language acquisition and interpersonal skills are fortified. Thus, this report describes my experience during my internship teaching preschool students at Antonia Santos School in Monteria, trying to address this gap and contribute to the student’s communicative development in English as a foreign language. In this way, Gamification as an educational methodology was applied with the purpose of enhancing students' vocabulary acquisition. In addition, this document illustrates the findings and achievements related to my students’ growth, personal improvements, and professional advancement. | spa |
dc.description.degreelevel | Pregrado | spa |
dc.description.degreename | Licenciado(a) en Lenguas Extranjeras con Énfasis en Inglés | spa |
dc.description.modality | Pasantías | spa |
dc.description.tableofcontents | 1. Introduction………………………………………… 8 | spa |
dc.description.tableofcontents | 2. Introduction……………………… 8 | spa |
dc.description.tableofcontents | 2.1. Second Language Learning in Early Childhood Education ……………………… 11 | spa |
dc.description.tableofcontents | 2.1.1. Early Childhood Learning Dimensions …………………………………… 12 | spa |
dc.description.tableofcontents | 2.2 The Use of Self-Determination Theory to Enhance Gamification …………………14 | spa |
dc.description.tableofcontents | 2.2.1. Teacher and Student’s Role in Gamification ……………………………… 14 | spa |
dc.description.tableofcontents | 2.3 The Use of Chants to Enhance Vocabulary in Early Childhood Education ……… 15 | spa |
dc.description.tableofcontents | 2.4 Soft skills in Early Childhood Education ………………………………………… 15 | spa |
dc.description.tableofcontents | 3. Methodology….......... 17 | spa |
dc.description.tableofcontents | 4. Findings………………………………………….27 | spa |
dc.description.tableofcontents | 5. Conclusions, Recommendations, and Limitations ……………………………………...35 | spa |
dc.description.tableofcontents | 6. References…………. 37 | spa |
dc.description.tableofcontents | 7. Appendix………………………………………… 39 | spa |
dc.format.mimetype | application/pdf | spa |
dc.identifier.uri | https://repositorio.unicordoba.edu.co/handle/ucordoba/6240 | |
dc.language.iso | eng | spa |
dc.publisher.faculty | Facultad de Educación y Ciencias Humanas | spa |
dc.publisher.place | Montería, Córdoba, Colombia | spa |
dc.publisher.program | Licenciatura en Lenguas Extranjeras con Énfasis en Inglés | spa |
dc.rights | Copyright Universidad de Córdoba, 2022 | spa |
dc.rights.accessrights | info:eu-repo/semantics/openAccess | spa |
dc.rights.creativecommons | Atribución-NoComercial-SinDerivadas 4.0 Internacional (CC BY-NC-ND 4.0) | spa |
dc.rights.uri | https://creativecommons.org/licenses/by-nc-nd/4.0/ | spa |
dc.subject.keywords | Gamification | eng |
dc.subject.keywords | Early childhood education | eng |
dc.subject.keywords | Soft skills | eng |
dc.subject.keywords | Dimensions of human development | eng |
dc.subject.keywords | Vocabulary | eng |
dc.subject.proposal | Educación infantil | spa |
dc.subject.proposal | Habilidades blandas | spa |
dc.subject.proposal | Gamificación | spa |
dc.subject.proposal | Dimensiones del desarrollo humano | spa |
dc.subject.proposal | Vocabulario | spa |
dc.subject.proposal | Cánticos | spa |
dc.subject.proposal | Chants | spa |
dc.title | internship at Institucion Educativa Antonia Santos, gamification as a pedagogical strategy to teach english vocabulary in preschool | spa |
dc.type | Trabajo de grado - Pregrado | spa |
dc.type.coar | http://purl.org/coar/resource_type/c_7a1f | spa |
dc.type.content | Text | spa |
dc.type.driver | info:eu-repo/semantics/bachelorThesis | spa |
dc.type.redcol | https://purl.org/redcol/resource_type/TP | |
dc.type.version | info:eu-repo/semantics/submittedVersion | spa |
dcterms.references | Acosta, J., Torres, M., and Alvarez, M. (2020). Literature mapping about gamification in the teaching and learning processes. ESPACIOS, 41(11), 26-39. | spa |
dcterms.references | Amar, J., Abello, R. and Tirado, D. (2014). Desarrollo infantil y construcción del mundo social. Editorial Universidad del Norte. ISBN-13: 9789587414684. | spa |
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dcterms.references | Colombian National Ministry of Education. (2016). Suggested Curriculum structure: Transition to 5th grade. CNME. https://dokumen.tips/documents/transition-to-5th-grade-colombia-aprende-la-red-manuel-santos-caldern-ied.html?page=19 | spa |
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dcterms.references | Forster, E. (2006). The value of songs and chants for young learners. Encuentro, 16, 63-68. https://core.ac.uk/download/pdf/58902419.pdf | spa |
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dcterms.references | Gobierno de Colombia. (1996). RESOLUCIÓN 2343 DE JUNIO 5 DE 1996 Por la cual se adopta un diseño de lineamientos generales de los procesos curriculares del servicio público educativo y se establecen los indicadores de logros curriculares para la educación formal. https://repository.usta.edu.co/bitstream/handle/11634/280/RESOLUCION_2343_DE_JUNIO_5_DE_1996.pdf?sequence=21 | spa |
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dcterms.references | Laureta, B. (2018). Soft skills and early childhood education: strange bedfellows or an ideal match? He Kupu, 5(3), 28-34. https://cutt.ly/sLlUrOz | spa |
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dcterms.references | Luria, E., Shalom, M., Levy, D. (2021). Cognitive Neuroscience Perspectives on Motivation and Learning: Revisiting Self-Determination Theory. Mind Brain Educ, 15, 5–17. https://doi.org/10.1111/mbe.12275 | spa |
dcterms.references | Medica, I. & Dumančić, M. (2015). Gamification in education. Informatol. 48, 198-204. https://hrcak.srce.hr/file/223125 | spa |
dcterms.references | MEN. (2006). Estándares Básicos de Competencias en Lenguas Extranjeras: inglés (pp. 1–42). MEN. https://www.mineducacion.gov.co/1759/articles-115174_archivo_pdf.pdf | spa |
dcterms.references | MEN. (2016). Mallas de Aprendizaje de Inglés: Para Transición a 5° de Primaria. https://eco.colombiaaprende.edu.co/2021/10/29/mallas-de-aprendizaje-de-ingles-para-transicion-a-5-de-primaria/ | spa |
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dcterms.references | Succi, C. (2015). Soft skills for the next generation: Toward a comparison between employers and graduate students' Perceptions. Sociologia Del Lavoro, 137, 244-256. https://doi.org/10.3280/SL2015-137015 | spa |
dspace.entity.type | Publication | |
oaire.accessrights | http://purl.org/coar/access_right/c_abf2 | spa |
oaire.version | http://purl.org/coar/version/c_ab4af688f83e57aa | spa |
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