Publicación:
Improving vocabulary acquisition in 6th grade students from George’s noble school through gamification strategies

dc.contributor.advisorPugliese, Gabriella
dc.contributor.authorEspitia Palencia, Jesús Daniel
dc.contributor.juryLozano Hoyos, Levis Leonardo
dc.date.accessioned2024-12-11T16:25:08Z
dc.date.available2024-12-11T16:25:08Z
dc.date.issued2024-12-10
dc.description.abstractEl uso del inglés como idioma global es innegable hoy en día, es parte esencial del comercio cultural y económico del mundo, es por esto que países como Colombia se han propuesto promover el aprendizaje de este idioma en sus ciudadanos. Como parte de este objetivo han surgido algunos colegios bilingües que facilitan el aprendizaje de esta lengua extranjera. A lo largo de este reporte describiré mi experiencia de pasantía dentro del colegio George's Noble, una institución bilingüe, abordando el tema de la adquisición de vocabulario a través de diferentes teorías, metodología y herramientas como el constructivismo, la gamificación y la evaluación formativa. Con el objetivo de mejorar las habilidades comunicativas de los alumnos, la comprensión de los tiempos gramaticales y la preparación para un evento escolar. Durante esta experiencia, me di cuenta de que el vocabulario es fundamental para hablar inglés de una manera más fluida y utilizando juegos con el enfoque del constructivismo, este proceso es más fácil y eficiente.spa
dc.description.abstractThe use of English as a global language is undeniable nowadays, it is an essential part of the world's cultural and economic commerce, that is why countries like Colombia have aimed to promote the learning of this language in their citizens. As part of this objective some bilingual schools have emerged to facilitate the learning of this foreign language. Throughout this report I will describe my internship experience within George’s Noble School, a bilingual institution, addressing the issue of vocabulary acquisition through different theories, methodology and tools such as constructivism, gamification and formative assessment. With the objective of improving the communication skills of students, understanding of grammatical tenses and preparation for a school event. During this experience, I realized that Vocabulary is fundamental to speak English in a more fluent way and using games with the constructivism approach, this process is easier and more efficient.eng
dc.description.degreelevelPregrado
dc.description.degreenameLicenciado(a) en Lenguas Extranjeras con Énfasis en Inglés
dc.description.modalityPasantías
dc.description.tableofcontentsACKNOWLEDGEMENTSeng
dc.description.tableofcontentsABSTRACTeng
dc.description.tableofcontentsÍNDEXeng
dc.description.tableofcontentsTable of figureseng
dc.description.tableofcontents1. INTRODUCTIONeng
dc.description.tableofcontents2. UNDERLYING THEORIESeng
dc.description.tableofcontents2.1. Vocabulary acquisitioneng
dc.description.tableofcontents2.2. Constructivismeng
dc.description.tableofcontents2.3. Gamificationeng
dc.description.tableofcontents2.4. Formative Assessmenteng
dc.description.tableofcontents3. METHODOLOGYeng
dc.description.tableofcontents3.1. Duties and responsibilitieseng
dc.description.tableofcontents4. GAINSeng
dc.description.tableofcontents4.1. Planning processeng
dc.description.tableofcontents4.2. First Classeng
dc.description.tableofcontents4.3. Second Classeng
dc.description.tableofcontents4.4. Evidenceeng
dc.description.tableofcontents4.5. Experience and personal groweng
dc.description.tableofcontents5. CONCLUSIONSeng
dc.description.tableofcontents6. LIMITATIONSeng
dc.description.tableofcontents7. REFERENCESeng
dc.format.mimetypeapplication/pdf
dc.identifier.instnameUniversidad de Córdoba
dc.identifier.reponameRepositorio Universidad de Córdoba
dc.identifier.repourlhttps://repositorio.unicordoba.edu.co/
dc.identifier.urihttps://repositorio.unicordoba.edu.co/handle/ucordoba/8811
dc.language.isoeng
dc.publisherUniversidad de Córdoba
dc.publisher.facultyFacultad de Educación y Ciencias Humanas
dc.publisher.placeMontería, Córdoba, Colombia
dc.publisher.programLicenciatura en Lenguas Extranjeras con Énfasis en Inglés
dc.relation.referencesAmiridoomari, M. (2024). Impacts of the Constructivism Approach on English Learning in Senior Students. JELT Journal of English Language Teaching. 2. 122-140. 10.22034/jelt.2023.13980.1051.
dc.relation.referencesAsrul, A., & Dahlan, S. (2022). The Use of Communicative Language Teaching (CLT) Method in Improving Students’ English Vocabulary. Journal of Languages and Language Teaching, 10(4), 541-550. doi:https://doi.org/10.33394/jollt.v10i4.5669
dc.relation.referencesBilingüismo: estrategia para la competitividad - ..::Ministerio de Educación Nacional de Colombia::.. (s. f.). https://www.mineducacion.gov.co/1621/article-97497.html#:~:text=Para%20tal%20efecto%2C%20el%20Ministerio,cada%20uno%20de%20los%20niveles.
dc.relation.referencesChristopoulos, A. and Mystakidis, S. (2023). Gamification in Education. Encyclopedia. 3. 1223-1243. 10.3390/encyclopedia3040089.
dc.relation.referencesCodish, D., & Ravid, G. (2014). Personality based gamification-Educational gamification for extroverts and introverts. In Proceedings of the 9th CHAIS Conference for the Study of Innovation and Learning Technologies: Learning in the Technological Era (Vol. 1, pp. 36-44)
dc.relation.referencesDaodu, M., Elegbede, C. and Adedotun, O. (2024). Effectiveness of Constructivism Theory of Learning as 21st Century Method of Teaching. Journal of Advanced Psychology. 6. 1-11. 10.47941/japsy.2267.
dc.relation.referencesDichev, C., Dicheva, D. (2017). Gamifying education: what is known, what is believed and what remains uncertain: a critical review. Int J Educ Technol High Educ 14, 9 https://doi.org/10.1186/s41239-017-0042-5
dc.relation.referencesEvans, D. J., Zeun, P., and Stanier, R. A. (2014). Motivating student learning using a formative assessment journey. Journal of anatomy, 224(3), 296–303. https://doi.org/10.1111/joa.12117
dc.relation.referencesGao, R. (2021). The vocabulary teaching mode based on the theory of constructivism. Theory and Practice in Language Studies, 11(4), 442–446. https://doi.org/10.17507/tpls.1104.14
dc.relation.referencesIlyosovna, N. (2020). "The Importance of English Language." International Journal on Orange Technologies, vol. 2, no. 1, Jan. 2020, pp. 22-24. Retrieved from https://journals.researchparks.org/index.php/IJOT/article/view/478
dc.relation.referencesIsmail, S. M., Rahul, D. R., Patra, I., & Rezvani, E. (2022). Formative vs. summative assessment: impacts on academic motivation, attitude toward learning, test anxiety, and self-regulation skill. Language Testing in Asia, 12(1), 40. https://doi.org/10.1186/s40468-022-00191-4
dc.relation.referencesMcManus, S. (2008). Attributes of Effective Formative Assessment. Washington DC: Council for Chief State School Officers.
dc.relation.referencesPiaget, J. (1947). The Psychology of Intelligence. https://doi.org/10.4324/9780203278895
dc.relation.referencesSmiderle, R., Rigo, S. J., Marques, L. B., De Miranda Coelho, J. a. P., & Jaques, P. A. (2020). The impact of gamification on students’ learning, engagement and behavior based on their personality traits. Smart Learning Environments, 7(1). https://doi.org/10.1186/s40561-019-0098-x
dc.relation.referencesVygotsky, L. (1962b). Thought and language. http://ci.nii.ac.jp/ncid/BA07207011
dc.relation.referencesKitaw, J., & Molla, F. (2020). The Perception and Practice of EFL Teachers in Teaching Vocabulary Using Communicative Language Teaching (CLT). Journal Of Literature, Languages And Linguistics. https://doi.org/10.7176/jlll/68-01
dc.rightsCopyright Universidad de Córdoba, 2024
dc.rights.accessrightsinfo:eu-repo/semantics/openAccess
dc.rights.coarhttp://purl.org/coar/access_right/c_abf2
dc.rights.licenseAtribución-NoComercial-SinDerivadas 4.0 Internacional (CC BY-NC-ND 4.0)
dc.rights.urihttps://creativecommons.org/licenses/by-nc-nd/4.0/
dc.subject.keywordsBilingual schooleng
dc.subject.keywordsVocabulary acquisitioneng
dc.subject.keywordsConstructivismeng
dc.subject.keywordsGamificationeng
dc.subject.keywordsFormative assessmenteng
dc.subject.proposalColegio bilingüespa
dc.subject.proposalAdquisición de vocabulariospa
dc.subject.proposalConstructivismospa
dc.subject.proposalGamificaciónspa
dc.subject.proposalEvaluación formativaspa
dc.titleImproving vocabulary acquisition in 6th grade students from George’s noble school through gamification strategieseng
dc.typeTrabajo de grado - Pregrado
dc.type.coarhttp://purl.org/coar/resource_type/c_7a1f
dc.type.coarversionhttp://purl.org/coar/version/c_ab4af688f83e57aa
dc.type.contentText
dc.type.driverinfo:eu-repo/semantics/bachelorThesis
dc.type.versioninfo:eu-repo/semantics/acceptedVersion
dspace.entity.typePublication
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