Publicación: El arte de innovar: design thinking para resolver desafíos reales
dc.contributor.author | Parodi, Tobías Alfonso | |
dc.contributor.author | López Pereira, Jorge Mario | |
dc.contributor.author | Meléndrez Lázaro, Iván Darío | |
dc.date.accessioned | 2025-08-28T21:18:36Z | |
dc.date.available | 2025-08-28T21:18:36Z | |
dc.date.issued | 2025-08-28 | |
dc.description.abstract | Este libro es una guía práctica y reflexiva para entender y aplicar Design Thinking en negocios e ingeniería. No encontrarás teoría abstracta ni conceptos lejanos, sino herramientas concretas, historias inspiradoras y casos reales que demuestran cómo este enfoque ha impulsado algunas de las innovaciones más impactantes del mundo. | spa |
dc.description.edition | Primera edición | |
dc.description.tableofcontents | Resumen........................................9 | |
dc.description.tableofcontents | Capítulo 1: Empatía - Escuchar para innovar........................10 | |
dc.description.tableofcontents | Herramientas prácticas para empatizar y resolver problemas.................................... 12 | |
dc.description.tableofcontents | Ejemplo práctico: Mapas de empatía en la creación de una app de transporte público.. 13 | |
dc.description.tableofcontents | Resultados y reflexión............................... 15 | |
dc.description.tableofcontents | Conclusión.................. 15 | |
dc.description.tableofcontents | Ejemplo práctico: Mejorando la experiencia en supermercados .......... 17 | |
dc.description.tableofcontents | Resultados y reflexión......................... 18 | |
dc.description.tableofcontents | Conclusión............................................... 19 | |
dc.description.tableofcontents | Ejemplo práctico: Mejorando la experiencia en el transporte público ............ 20 | |
dc.description.tableofcontents | Resultados y reflexión.................................... 22 | |
dc.description.tableofcontents | Conclusión.................................. 22 | |
dc.description.tableofcontents | Ejemplo práctico: Historias de usuario en el desarrollo de una plataforma de telemedicina....... 23 | |
dc.description.tableofcontents | Resultados y reflexión............... 24 | |
dc.description.tableofcontents | Conclusión..................................... 25 | |
dc.description.tableofcontents | Ejemplo práctico: Diseñando una experiencia de compra inclusiva en tiendas de autoservicio ...... 26 | |
dc.description.tableofcontents | Resultados y reflexión...... 27 | |
dc.description.tableofcontents | Conclusión.................................... 28 | |
dc.description.tableofcontents | Referencias................................ 29 | |
dc.description.tableofcontents | Capítulo 2: Definición - Del problema al desafío ....... 32 | |
dc.description.tableofcontents | Ejemplo práctico: Aumentar las ventas mejorando la experiencia del cliente.............. 34 | |
dc.description.tableofcontents | Resultados y reflexión........................ 35 | |
dc.description.tableofcontents | Conclusión................................ 35 | |
dc.description.tableofcontents | Ejemplo práctico: Solución pequeña para un proyecto a gran escala........36 | |
dc.description.tableofcontents | Resultados y reflexión................ 37 | |
dc.description.tableofcontents | Conclusión.................................. 38 | |
dc.description.tableofcontents | Ejemplo práctico: Educación para todos en comunidades rurales......... 38 | |
dc.description.tableofcontents | Resultados y reflexión.................... 40 | |
dc.description.tableofcontents | Ejemplo práctico: Reduciendo el ruido en los trenes bala............ 41 | |
dc.description.tableofcontents | Resultados y reflexión................................... 42 | |
dc.description.tableofcontents | Ejemplo práctico: Disminución de pasajeros en el transporte público ...... 43 | |
dc.description.tableofcontents | Resultados y reflexión...................... 43 | |
dc.description.tableofcontents | Caso práctico: Solucionando el problema del reciclaje en la ciudad..... 47 | |
dc.description.tableofcontents | Ejemplo práctico: SCAMPER en acción en la industria alimentaria ........ 50 | |
dc.description.tableofcontents | Resultados y reflexión........................ 52 | |
dc.description.tableofcontents | Conclusión.................................. 52 | |
dc.description.tableofcontents | Ejemplo práctico: Aplicación de mapas mentales en el diseño de un servicio de movilidad urbana................................................................................................ 54 | |
dc.description.tableofcontents | Resultados y reflexión.......................... 55 | |
dc.description.tableofcontents | Conclusión......................................... 55 | |
dc.description.tableofcontents | Ejemplo práctico: Resolviendo el problema del desperdicio de alimentos con pensamiento lateral .............. 57 | |
dc.description.tableofcontents | Resultados y reflexión............... 58 | |
dc.description.tableofcontents | Conclusión................................ 58 | |
dc.description.tableofcontents | Ejemplo 1: Lanzamiento de un nuevo producto tecnológico.......... 60 | |
dc.description.tableofcontents | Resultados.............................. 61 | |
dc.description.tableofcontents | Ejemplo 2: Rediseño del transporte público en una ciudad .... 61 | |
dc.description.tableofcontents | Reflexión Final.................. 63 | |
dc.description.tableofcontents | Capítulo 4: Prototipo - Haciendo tangible la innovación ................. 65 | |
dc.description.tableofcontents | El prototipado: Un puente entre la idea y la realidad................ 65 | |
dc.description.tableofcontents | Explorando diferentes métodos de prototipado ............. 67 | |
dc.description.tableofcontents | Prototipar es aprender................... 69 | |
dc.description.tableofcontents | Referencias............................ 70 | |
dc.description.tableofcontents | Capítulo 5: Evaluación - Aprender para perfeccionar ........ 71 | |
dc.description.tableofcontents | Herramientas prácticas para la evaluación y retroalimentación .......... 73 | |
dc.description.tableofcontents | Capítulo 6: Conclusiones y reflexiones finales ................. 77 | |
dc.format.mimetype | application/pdf | |
dc.identifier.eisbn | 978-628-7808-09-6 | |
dc.identifier.instname | Universidad de Córdoba | |
dc.identifier.reponame | Repositorio Universidad de Córdoba | |
dc.identifier.repourl | https://repositorio.unicordoba.edu.co/ | |
dc.identifier.uri | https://repositorio.unicordoba.edu.co/handle/ucordoba/9542 | |
dc.language.iso | spa | |
dc.publisher | Fondo Editorial - Universidad de Córdoba | |
dc.publisher.place | Montería, Córdoba, Colombia | |
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dc.rights | Copyright Universidad de Córdoba, 2025 | |
dc.rights.accessrights | info:eu-repo/semantics/openAccess | |
dc.rights.coar | http://purl.org/coar/access_right/c_abf2 | |
dc.rights.license | Atribución-NoComercial-SinDerivadas 4.0 Internacional (CC BY-NC-ND 4.0) | |
dc.rights.uri | https://creativecommons.org/licenses/by-nc-nd/4.0/ | |
dc.subject.lcsh | Innovaciones tecnológicas | spa |
dc.title | El arte de innovar: design thinking para resolver desafíos reales | |
dc.type | Libro | |
dc.type.coar | http://purl.org/coar/resource_type/c_2f33 | |
dc.type.coarversion | http://purl.org/coar/version/c_ab4af688f83e57aa | |
dc.type.content | Text | |
dc.type.driver | info:eu-repo/semantics/book | |
dc.type.redcol | http://purl.org/redcol/resource_type/LIB | |
dc.type.version | info:eu-repo/semantics/acceptedVersion | |
dspace.entity.type | Publication |
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